Weapon Shop

Menu Options
Menu -> Commercial District -> Blacksmith Shop

MENU -> 商店街 -> 鍛冶屋



General Information
All actions related to weaponry belongs to Polka, the blacksmith NPC (accessed from the Shop Menu).

Any equipment can be only use by his own class and they need to be crafted. To craft a weapon it's necessary materials from the story mode, with each chapter holding components for their respective weapon. Besides crafting, you can use this raw items to upgrade the weapon's level.

The warehouse slots are limited but can be expanded with gems.

Creation


All the classes have the same recipes for your version of the weapon (e.g.: old sword, old obr and old staff all need the same items). Here will be listed all of those, for further information about skills and status visit the "Weapon List".

Basic Weapons
Old = |-|   Replica = |-|

{ – }=== Scenario Weapons === Ch. 1=   |-|    Ch. 2=

|-|   Ch. 3=    |-|    Ch. 4=   |-|    Ch. 5=   |-|    Ch. 6=   |-|    Ch. 7=

Enhancement


On opening the Weapon Enhancement page, you would be greeted by your weapon pool. A greyed out weapon means that the weapon has currently reached maximum level and cannot accept any further enhancement items, making it unselectable. Selecting any other weapon proceeds to the next screen.



Weapon Panel
The left portion of the screen contains the weapon panel.

Weapon Class Icon

The top-left portion of the weapon panel contains the icon of which class does the weapon belong to. If the selected weapon belongs to a character as pictured, the icon is replaced by an icon of the character.

Weapon Rating and Name

Beside the Weapon Class Icon contains the rating of the selected weapon and its name.

Weapon Icon

Below the Weapon Class Icon, Name and Rating is the full icon display of the weapon.

Current Weapon Level and Weapon Level Target

Below the Weapon Icon is the selected weapon's current level. Selecting weapon enhancement materials reflects the increase of level. Any change in level is written in green text.

Weapon Experience Gained

Below the Weapon Level is the current experience. Selecting weapon enhancement material reflects the increase in experience. Any experience gained is reflected as green in the bar.

Weapon Stats

Below are the stats a weapon can give when equipped. Selecting weapon enhancement material reflects the increase in stats. Any stat increase gained is written in green text.

Selected Weapon Enhancement Materials

Located at the bottom portion of the weapon panel are the selected weapon enhancement materials, from the weapon enhancement material panel. A maximum of five (5) weapon enhancement materials can be selected for weapon enhancement, with each weapon enhancement material reflected for each slot. Each weapon enhancement material can be used to a maximum of 999 times, indicated in the lower portion of each slot.

Weapon Enhancement Materials Panel
On the right portion of the screen is the Weapon Enhancement Materials Panel.

Weapon Enhancement Materials

All the weapon enhancement materials available for usage are listed in this area. For each weapon enhancement material, The total amount available for use is written below each material name, with left and right arrow buttons to select. If there are no active material currently selected, the left arrow is not active and is greyed out. Pressing the right arrow increases the number of material to be used for enhancement. Holding the right arrow increases the amount of materials used, and increases the amount to be placed exponentially for the amount of time the right arrow is held down. The maximum amount of materials of the same level and element that can be used is 999. If the maximum amount of enhancement is attained, all other right arrows are disabled.

Total Experience and Cost

The total experience granted by the selected materials as well as the total cost required to use the selected materials are displayed below the selected weapon enhancement material panel.

Reset Button

The Reset Button can be found beside the Total Experience and Cost, and can be described as a white button with the word "Reset" written in Katakana. Tapping this button removes all selected materials in the Selected Material Slots, which also resets the Total Experience and Total Cost.

Upgrade Button

The Upgrade Button can be found below the Reset Button, and can be described as an orange button with the word "Upgrade". The button's color is initially gray if there are no enhancement items selected for upgrading and the button is not interactable. Tapping this button would show a warning pop-up, asking for the confirmation of the enhancement. Tapping the button on the left cancels the enhancement, while tapping the button on the right confirms the enhancement. The screen then transitions into the Weapon Enhancement Animation.

Evolution


On opening the Weapon Evolution page, you would be greeted by your weapon pool.

Only character-exclusive Memorial Weapons can be evolved, and they must reach maximum level and skill level. Memorial Weapons can be evolved up to three or four times. Each evolution increases the stats given and may even unlock some weapon passive or change the weapon skill.

Greyed out weapons means that the weapon cannot be selected for evolution. Weapons bought from the store cannot be evolved.



Weapon Class Icon

The top-left portion of the weapon evolution page contains the icon of which class does the weapon belong to. If the selected weapon belongs to a character as pictured, the icon is replaced by an icon of the character.

Weapon Rating and Name

Beside the Weapon Class Icon contains the rating of the selected weapon and its name.

Weapon Icon

Below the Weapon Class Icon, Name and Rating is the full icon display of the weapon.

Weapon Level and Skill Level Increase

Below the Weapon Icon is the expected current weapon level and skill level of the weapon, with the projected increase in weapon level and skill level written in green text when the evolution is made.

Weapon Enhancement Materials Needed

Below the weapon level and skill level increase is the required weapon enhancement materials needed for the weapon evolution.

Stat Increase

Written on the top-right portion of the screen is projected stat increase in evolution, written in green text.

Weapon Skill

Written below the stat increase is the current weapon skill progress. It shows the current level and the maximum level of the weapon, with the current amount of uses needed for the next level, if the weapon has not currently reached maximum level.

Weapon Passive (Not Pictured)

After a two (2) or more evolutions, the unique weapon passive is unlocked, and is displayed below the weapon skill. Each weapon has its unique passive.

Memorial Quest Progress (Hidden)

Hidden below the weapon passive is the memorial quest progress of the weapon. Scrolling down reveals the quest progress.

Total Cost

The total cost required for evolution is displayed on the lower-right portion of the screen.

Upgrade Button

The Upgrade Button can be found beside the total cost, and can be described as an orange button with the word "Evolve". The button's color is colored gray if the evolution requirements are not met and the button is not interactable. Tapping this button would show a warning pop-up, asking for the confirmation of the enhancement. Tapping the button on the left cancels the enhancement, while tapping the button on the right confirms the enhancement. The screen then transitions into the Weapon Evolution Animation.

Sale


Will display all your weapons, and from here you can simply sell then (only for gold).

Warehouse Expansion


This option doesn't open any other screen, just a pop-up asking if you want to increase the weapon storage slots. For 10 gems, 5 more spaces are opened. Remember that some weapon storage slots will be unlocked as your rank raises.

= Weapon List = A complete list of weapons can be found here.