Party

A party is a group of selected characters from the character pool. The party is used for Combat Quests or as a source of support characters for other players. There are two types of parties:
 * 1) Combat Party - this party is the one mainly used for clearing combat quests.
 * 2) Support Party - this party is the one setup as a group of support characters.

To access
There are two methods in accessing parties.

First Method
 * 1) On the Main menu screen, the Party Setup button can be found beside the Missions button on the lower center of your screen. It is designed as a top half-oval button containing three outlines of people filled in light blue.

Second Method
 * 1) Open your Menu by pressing the button located at the upper right of your screen. This should open a side display of other sets of buttons.
 * 2) Press the Party Setup button, located second from the top right of the display. It carries the same design, a top half-oval button containing three outlines of people filled in light blue.

Upon opening the Party Setup page, you will be greeted with a screen similar to this:



Starting from the top:
 * 1) Form a Combat Party Button - This button would open the Combat Party Creation Page.
 * 2) Form a Support Party Button - This button would open the Support Party Creation Page.
 * 3) Kirara Orb Skills Button - This button would open the Kirara Orb Selection Page. For more information about Kirara Orb skills, see Game Mechanics.
 * 4) Character Pool Button - This button would open the Character Pool Page. For more information about characters and the character pool, see Kiraras.

To setup Combat Parties, press the first button. To setup Support Parties, press the second button.

Combat Party
Combat parties are the ones used in combat quests. A combat party can carry up to five (5) characters from the character pool. Starting from the left, the first three characters in the slots are the main combat party members. These characters are the first ones to appear in a combat quest. The last two slots are the sub combat party members. These characters are the ones available as a backup to the main combat party members. The sub combat party members can be swapped in to the main combat party members, or come in when one of the main combat party members gets knocked out. The game can store up to ten (10) combat parties. Combat parties can be modified in both Combat Party Creation Page as well as the Party Selection Page in Quests.

An empty combat party would look like this:



While a partly occupied combat party would look like this:



Party Name
The rectangular bar located on the top portion of the screen with characters is the Party Name. The default name of party is "Party" written in Katakana, accompanied with the ordinal number of the party. The party name can be renamed by pressing the circle pencil button. The party name character limit is 16.

Combat Party Slot Index
The party slot indexes are represented by the ten circles found below the party name. The currently active combat party slot index is represented by a pink circle, while the other slots indexes are represented by a black circle. Changing combat party slots indexes also changes the pink and black circles.

Party Slots
The Combat Party slots are represented by vertical rectangle, situated in a single row. Starting from the left, the first three combat party slots are grouped with a pink label on top, indicating "Starting Members" written in Katakana, while the last two combat party slots are group with a light blue label on top, indicating "Sub Members" written in Katakana. Tapping on the Party Slot opens the character selection page. A character that is already on the party can be seen with an alternating label "Party" in transparent orange text. For event quests, a character that gives bonus event items can be seen with an alternating label "Bonus" in transparent blue-green text. Selecting a party member that is already on a combat party slot transfers the character to the tapped combat party slot. An empty party slot is represented by grey, with a slowly blinking text labelled "Empty", while a filled party slot is represented by the card illustration of the character. The illustration border color depends on the rarity of the selected character, bronze with a 3-star, silver with a 4-star, and gold for a 5-star. The said number of stars can also be found on the top portion of the slot, along with the current level and maximum level of the character and the cost of the character. The element of the character can be seen on the upper left corner, while the role of the character can be seen on the upper right corner. If the character has been awakened at least once, starting from the left, a blue star is placed over the star. If the character is fully awakened, all stars are placed with blue stars, and a shimmering effect can be seen on the slot at every couple of seconds. Any party slot can be left empty.

Weapon Slots
Each Combat Party Slot is accompanied by a Weapon Slot, represented by a square on the lower right of the Party Slot. Equipping a weapon adds more effective stats to the party member. An empty party slot is represented by a grey square with a cross sign in the middle, while an occupied weapon slot is represented by the selected weapon, with the weapon level and weapon rarity. You cannot equip a weapon to an empty party slot. Tapping the weapon slot opens the weapon selection page, automatically filtered to the selection of weapons applicable to the role of the character. If a weapon has been previously selected for another member, there is an additional label to the weapon. Tapping on the weapon with the additional label, a warning message would appear, asking the player if for additional confirmation on transferring the weapon to the weapon slot. If a character that replaces another character in the party slots carries the same role, the weapon slot is carried over, otherwise it changes back to an empty slot. A 5-star weapon is unique to a specific 5-star character, thus, removing a 5-star character with a 5-star weapon equipped also removes the equipped 5-star weapon, regardless if it is the same role.

Total Cost
The total cost can be seen on the upper right portion of the screen, with the label "Total Cost", accompanied with the currently applied cost, and the total cost allowed for the party. The total cost increases for each player level. A combat party cost greater than the allowable party cost has the text colored in red, and is not allowed to continue for the quest. For each player and weapon added to the combat party, the costs increases. 3-star characters cost five (5), 4-star characters cost ten (10), and 5-star characters cost fifteen (15). A weapon's costs would depend on the level of the weapon, ranging from two (2) to ten (10). The highest known combat party cost is 125 (Five 5-star characters, each equipped with a 5-star weapon).

Element Strength and Weakness Diagram
The Element Strength and Weakness Diagram can be seen below the Total Cost. For a larger view of the image and other details, see Game Mechanics.

Empty all Combat Party Slots
The Empty all Combat Party Slots button can be found below the Element Strength and Weakness Diagram. Pressing this button removes all current members of the combat party, including the weapons.

Combat Party Stats
The Combat Party Stats button can be found below the Empty all Combat Party Slots button. Pressing this button would show a pop-up of the current combat party setup and the current stats of the members, including all bonuses coming from buildings, bonds, and weapons.

Auto-Party Creation
The Auto-Party Creation button can be found below the Combat Party Stats button. Pressing this button would show a pop-up of the selective character filter button. After choosing the all the selective filters, the game would create its own combat party, each with an appropriately equipped weapon.

Tips for Creating a Combat Party

 * 1) Having more than one combat party setup is highly recommended. If anything, having a party with a focused theme such as elements or roles is helpful. There are fifteen slots for a reason.
 * 2) Always mind the total cost of your party. A Combat Quest cannot be accessed if the total cost is higher than what is currently allowed for the player level.
 * 3) Setting up/Customizing a Combat Party before a Combat Quest is better than using a default one. You can see the elements of the enemies during a Party Selection Page.
 * 4) For event quests, if the characters that carry bonuses have element weaknesses, it's better to have them as subs instead of starting members.
 * 5) If you have a very strong character and will undergo quests to gain strengthening or evolution items, you can have a combat party of just one character. That way, you can clear the combat quest faster, because it requires less characters and enemies to move.

Support Party
A Support Party is a list of characters intended to be used as a support character for other players. A Support party can carry up to eight (8) characters from the character pool. The game can support up to three (3) Support Parties. The Support Party cannot be modified anywhere else on the game. Unlike combat party, support party does not count total costs, and support characters are not counted towards total costs.

Party Name
The rectangular bar located on the top portion of the screen with characters is the Party Name. The default name of party is "Party" written in Katakana, accompanied with the ordinal number of the party. The party name can be renamed by pressing the circle pencil button. The party name character limit is 16.

Support Party Slot Index
The party slot indexes are represented by the three circles found below the party name. The currently active support party slot index is represented by a pink circle, while the other slots indexes are represented by a black circle. Changing combat party slots indexes also changes the pink and black circles.

Party Slots
The Support Party slots are represented by horizontal rectangles, grouped in two rows, each row having four slots. Tapping on the Party Slot opens the character selection page. A character that is already on the party can be seen with an alternating label "Party" in transparent orange text. Selecting a party member that is already on a combat party slot transfers the character to the tapped combat party slot. An empty party slot is represented by grey, with a slowly blinking text labelled "Empty", while a filled party slot is represented by the icon of the character. The illustration border color depends on the rarity of the selected character, bronze with a 3-star, silver with a 4-star, and gold for a 5-star. The said number of stars can also be found on the top portion of the slot, along with the current level and maximum level of the character and the cost of the character. The element of the character can be seen on the upper left corner, while the role of the character can be seen on the upper right corner. The character's series logo can be found on the bottom part of the square. If the character has been awakened at least once, starting from the left, a blue star is placed over the star. If the character is fully awakened, all stars are placed with blue stars, and a shimmering effect can be seen on the slot at every couple of seconds. Any party slot can be left empty.

Weapon Slots
Each Combat Party Slot is accompanied by a Weapon Slot, represented by a square on the lower right of the Party Slot. Equipping a weapon adds more effective stats to the party member. An empty party slot is represented by a grey square with a cross sign in the middle, while an occupied weapon slot is represented by the selected weapon, with the weapon level and weapon rarity. You cannot equip a weapon to an empty party slot. Tapping the weapon slot opens the weapon selection page, automatically filtered to the selection of weapons applicable to the role of the character. If a weapon has been previously selected for another member, there is an additional label to the weapon. Tapping on the weapon with the additional label, a warning message would appear, asking the player if for additional confirmation on transferring the weapon to the weapon slot. If a character that replaces another character in the party slots carries the same role, the weapon slot is carried over, otherwise it changes back to an empty slot. A 5-star weapon is unique to a specific 5-star character, thus, removing a 5-star character with a 5-star weapon equipped also removes the equipped 5-star weapon, regardless if it is the same role.

Tips for Creating a Support Party

 * 1) Fill out all the slots. You won't know which can be really helpful to any friend/guest that might use your support character.
 * 2) It is recommendable to have your support characters as warriors or mages, since they will only be used for three or five moves.
 * 3) For event quests, it is ideal to have your bonus characters as support characters, as they add to the bonus for the event.