Summon

Summoning is an integral part of the game, where characters are summoned from the general character pool and are added to the player character pool. To see the full list of available characters, see Kiraras. There are two types of summoning:
 * 1) Single Summon - summons a single character from the character pool.
 * 2) Group Summon - summons ten characters in a row from the character pool. A group summon guarantees a 4-Star Character in one of the summons.

Definition of Terms
Through out this wiki page, a specific set of words or phrases are bound to be mentioned and repeated. Here are some of the commonly written:

Starlight Stone
The general currency used to avail summoning. These Starlight Stones can either be Paid Stones or Free Stones. Paid Stones are Starlight Stones obtained on in-app purchases, while Free Stones are Starlight Stones simply obtained by playing.

Summon Tickets
Tickets used to summon characters without using Starlight Stones. Tickets can be obtained by playing, through daily log-ins, or can be purchased through one of the Shops.

Call Tickets
Tickets used to call specifically chosen characters without using Starlight Stones. Call Tickets can be fixed, or randomly chosen to a smaller character pool. Call Tickets can be obtained by purchasing through one of the Shops.

Paid Tickets
Tickets used to call specifically chosen characters. Paid Tickets are generally bought with Paid Stones.

Banner
The general character pool from where summoning is done. Characters in the character pool of a specific banner may add or remove characters, depending on the specification of the banner.

Summon Rate
The summon percentage of obtaining a character from the character pool.

Rate-Up/Pick-Up
One or more specific characters have their summon rate increased for a banner.

Summoning Rate Chances
All banners follow a generic format of chances:


 * Summoning a 3-Star Character has a chance of 86%.
 * Summoning a 4-Star Character has a chance of 12%.
 * Summoning a 5-Star Character has a chance of 2%.

Banners with Rate-ups may follow a specific summon rate adjustments. Here are some examples:


 * Banners with a Rate up of one (1) 5-Star Character have that 5-Star Character's Summon Rate fixed to one percent (1%). The remaining 1% is divided evenly among the rest of the 5-Star Characters.
 * Banners containing two (2) Limited 5-Star Characters have each of the Limited 5-Star Characters Summon Rate fixed to 0.65%. The remaining 1.3% is divided evenly among the rest of the Regular 5-Star Characters.

Banners can also remove have a specific character pool. Here are some examples:


 * Banners can have a character pool of only Priests. All summon rates in the banner are adjusted accordingly.
 * Banners can have a character pool of only Manga Time Kirara MAX! Characters. All summon rates are adjusted accordingly.

To Access
There are currently two methods to accessing summon:

First Method
 * 1) On the Main menu screen, tap on the house located on the lower right of the screen. The house can be described as a five-sided house with two floors. Two sides face the screen, while the remaining three sides of the house is facing away the screen. In each corner of the house, a post can be seen with a glowing corner. On the left-faced side of the house, A huge key that resembles Clea's Key Staff can be seen on the roof, with the main door below it.

Second Method
 * 1) Open your Menu by pressing the button located at the upper right of your screen. This should open a side display of other sets of buttons.
 * 2) Press the Summon button, located second from the top left portion of the display. The icon shows a green five-pointed star, with each point having a green outlined circle. A larger green outline circle connects all smaller circle outlines and the star.

Summon Screen
Upon opening the Summon Page, you will be greeted with a screen similar to this:



Active Banner Duration
On top of the large rectangular panel is the duration of the active banner, with a starting date and an end date. It is written in white text over a brown background. For permanent banners, this would be replaced with the name of the active banner.

Banner Selection Panel
On the left portion of the panel is the selection of currently available banners. The maximum number of displayable banners is five (5). All banners that are active but are not displayed can be found on the bottom of the list. The active banner can be seen with a yellow rectangular outline with two triangles pointing inward from left and right sides. Tapping on the banner switches the active banner to the tapped one. Tapping on the up and down arrows located on the top and bottom of the selection panel switches the currently displayed banners. Swiping up and down works as well.

Active Banner Panel
The active banner panel displays the full art of the banner with its advertised character. The advertised character or characters are usually the ones with rate-ups for that banner.

Summon Rate Button
The left button found on the lower center within the active banner is the Summon Rate button. Tapping on this button would show a pop-up containing the information of the banner, the regular summon rates of each rarity, and the summon rate of each character can be found further below when swiped. For each rarity, a character's element and role is listed on the left side of the table, along with the summon rate on the right side of the table. The table is listed starting from the 5-star characters on the top, all the way to the 3-star characters further below.

Character Pool Button
The right, or center, button found on the lower center within the active banner is the Character Pool button. Tapping on this button would show a pop-up containing all the characters in the character pool of the banner. For each rarity, a character's portrait can be seen along with it's name, the series where it belongs to, it's rarity, element and role. The table is listed starting from the 5-star characters on the top, all the way to the 3-star characters further below.

Summon Progress Button
The right button found on the lower center within the active banner is the Summon Progress button. Tapping on this button would show a pop-up of the current progress of this banner, along with the extra benefit of doing a group summon for this banner. This button is only active on currently permanent banners.

Summon Type Buttons
Found below the active banner are the Summon Buttons. These buttons can vary from color and the price requirement for each button. For the difference of each button, see Before Summoning below. Each banner can have a maximum of three summon buttons.

Currency Left
Found below the entire rectangular panel is the amount of available currency for the banner. Each currency can be displayedfor each of the active banner's purchase requirement. This can be one or more of the following:


 * 1) Summon Tickets (not pictured)
 * 2) Free Starlight Stones
 * 3) Paid Starlight Stones
 * 4) Paid Tickets (not pictured)
 * 5) Call Tickets (not pictured)

Before Summoning
There are seven types of summons available:


 * Paid Stone Summon - Consumes ten (10) Paid Stones for a single summon. This is represented by the red summon button.
 * Ticket Summon - Consumes one (1) Summon Ticket for a single summon. This is represented by the violet summon button. If there are no available tickets, this button is replaced by the Single Summon button.
 * Regular Single Summon - Consumes forty (40) Starlight Stones for a single summon. This is represented by the violet summon button. This consumes Paid Stones first before Free Stones.
 * Discount Summon - Consumes either zero (0) or three hundred (300) Starlight Stones for a group summon. This is represented by a Pink to a Yellow Gradient Summon Button. This type of summon is only available once, and is replaced by Regular Group Summon afterwards. This consumes Paid Stones first before Free Stones.
 * Regular Group Summon - Consumes four hundred (400) Starlight Stones for a group summon. This is represented by a Yellow Summon Button. This consumes Paid Stones first before Free Stones.
 * Paid Group Summon - Consumes four hundred (400) Paid Starlight Stones for a group summon. This is represented by a Red Summon Button. A Paid Ticket comes in after doing group summon.
 * Kira Kira Summon - Consumes forty (40) Paid Starlight Stones for three summons. This banner guarantees at least a 4-star for each summon.

After pressing any of the summon buttons,a warning message pop-up appears, asking for the confirmation of the summon. Tapping the button on the left cancels the summon, while tapping the button on the right confirms the summon.

During Summoning
After a loading screen, you will be greeted by Clea jumping every two seconds, while a "Tap to Next" message is slowly flashing on the screen.



After tapping on the screen, the game show's Clea's Key as a 3D Model coming in from the left and opening a portal to the Kiraras' World. This is accompanied with flowers and other sparkling effects. The picked character's role can be found in the middle.



Depending on the rarity of the currently summoned character's rarity the spinning animation of the portal can vary.
 * A Summoned 3-Star Character spins only in white color before revealing the character.
 * A Summoned 4-Star Character spins in white, then rapidly spins and pulsates in a deep blue version of the portal while zooming before revealing the character.
 * A Summoned 5-Star Character spins in white, then rapidly spins and pulsates in a deep blue version of the portal, which then throbs into a gold version of the portal. Before the reveal, Clea would come in from the left, and would mention a one-liner, usually related to the series of the summoned 5-star character. Portions of the 5-star character's art is revealed twice in a row with transition effects before revealing the character.

The entire animation can be skipped by pressing the Skip button found on the upper right of the screen.



After revealing the character, tapping on the screen would determine if the summoned character is a duplicate. Duplicate means the character already exists on the player's character pool. Characters do not have the ability to exist as the same card more than once in the player character pool. A Limit Break Item according to the summoned character's rarity and role is obtained instead.



This Summoning process repeats from the opening portal if the summon done is a group summon.

After Summoning
For any new 4-star or 5-star characters, the character will introduce herself with an opening spiel, usually related to its role. This is repeated until all new characters introduce themselves. After finishing all summon animations, whether single or group, the game proceeds to the Results Screen.



The Results screen displays the overall summary of the summoning process. Any new character is displayed in full colour, while any duplicate character is greyed out in the screen, and is displayed with the appropriate limit break item. Stardust is rewarded for each summon done, meaning one (1) stardust for a single summon, and ten (10) for any group summon. Stardust can be exchanged for welfare characters or Limit break Items in one of the Shops. Along with awarded stardust are other rewarded Items for doing the summon. For paid summons, this can be the Paid Ticket. For permanent banners, this can be Strengthening Items, or a Random Call Ticket, depending on the progress. Tapping anywhere would proceed to the next screen.



This screen contains the awakening progress for each duplicate character obtained in the summon. Each character's awakening progress bar would be filled with the correct amount, depending on how many duplicates were obtained with the character for that summon. A character with maximum awakening that obtained another duplicate would not appear again in the awakening progress. For every character whose awakening progress bar is filled, an upgrade is done, and the bar resets if the character has not reached maximum awakening. If the character reaches maximum awakening, the bar is filled, and a shimmering animation can be seen on the portrait, every three seconds.



For each character that successfully increases in awakening, an animation is played on the character card, and a display of the awakening progress is displayed, along with the appropriate stat increase. The awakening animation can be skipped by pressing the skip button located on the upper right portion of the screen.

The game then returns to the Summon Screen.

Banners
Currently Active Banners=

These are all the currently active banners in-game.

Previous Banners=

These are all the previous banners, sorted from oldest to most recent. Currently, tapping on each banner leads to the blank page.